Thursday, February 3, 2011

Todd Howard Answers Fans Questions, Summary

Over 1600 comments, many were multiple questions.


-Werewolves are "being looked at", and so are Vampires. My guess is that they will be in the game since they were such an integral part of morrowind and oblivion

-There are no classic spears in the game. (but something new may replace it)

-Two handed Weapon Skill, One Handed Weapon Skill, then Archery. The Rest is magic.

-Within in each of those skills there are perks, each skill has a perk tree.
(within each of the trees you can specialize)

-Todd suggests Skyrim mounts are currently being developed, but not sure if they will be back. Im guessing they will be. Says that it would be weird not to have horses, but they want them to feel more like an animal and not a jeep.

-You will be able to craft weapons (smithing), Alchemy is back, and enchanting. Alchemy is the most magical of the stealth skills. Todd mentioned cooking.

-Spellcrafting is a wild card, its not removed from the game, but Todd said they want to work at fixing it. Todd said main goal is to make magic feel more like this arcane awesome feeling, rather than a spreadsheet where you spells like groceries.

-Mysticism is removed, but thats only the label the mysticism spells have been added to another school of magic.

-Game has 280+ perks. So if you get up to level 50, youve only picked 50 perks.

-Character Creation is based on race, you no longer pick a class. Then specialization goes from there. Its like you start out like a blank slate in the beginning and your actions in the world determine what you will become.

-Character Creation has been really revamped, all new face system. Example when your making a nose, you can pick from tons of pre made noses and then customize, or make it from scratch. All the races look cool and unique.

-The Dragons will be epic boss fights, example a mix between big daddy and the helicopter you see in half life. Dragons have been worked on for 2+ years from Bethesda. They can dive bomb, breathe fire on streets, can go anywhere, random encounters. Very Intelligent Dragon AI. There are multiple types of dragons. You cant ride dragons, because they are enemies.

-Companions will be able to be hired, and they can become your friends. You have a larger number of companions to pick from in comparison to oblivion.

-Radiant Story allows many possibilities to occur. Such as anyone becoming your companion. (But Bethesda is cutting that out, may confuse the whole story line)

-Radiant story is a tool used to make quests.

-You can make quests via Radiant Story, example is a common quest such as a guy in a town who has a child who is kidnapped. With radiant story that becomes a template, so when you walk into a town/city, you may see a guy who may want you to explore an unexplored dungeon close by to rescue his son, or some other random thing which relates to your skillset. ALL IN RELATION TO YOUR CHARACTER.

-Factions are back, Dark Brotherhood and similar factions are back. It will be different than the rest of the games. Some factions will return, but many new ones!

-11/11/11 is the exact confirmed date, Todd says there is no changing it the game will be out 11/11/11.

-Starting out in prison has become a tradition, it lets you in your head tell a quick little story about yourself says Todd.

-Oblivion was a traditional fantasy setting, Skyrim will have its own unique style and it will be grittier. Age of structures will be important.

-Skyrim is about the size of Oblivion, good portion is mountainous, parts of the world that have mountains are more "compressed." There will be about 5-6 different environments, pine-forest, forest, tundras, volcanic tundras, glaciers, etc.

-It will have a M-Mature rating. Todds assumption is that they will get an M

-There is a HUD, it comes and goes as needed. Small compass on top for direction. Magicka, health, Stamina come up when they need to. Example if your walking around if your on full health, the bar doesnt show up. But if your wounded it will show up, comes and goes.

-Youll definitely be able to run the PC version at HIGHER RESOLUTIONS says Todd.

-PC interface will be different from console versions.

-Alot more quests from Oblivion.

-There is no Kinect involvement, but theres a chance it may happen (0.00001% chance)

-When you start out with your Character, he doesnt know hes Dragonborn. There is an event that happens with a Dragon, you find out your dragonborn. The graybeards, who find out about this, they call your name in a Dragonshout (dovahkin) to walk up the 7000 steps. It will have exactly 7000 steps.

-The leveling system works like Oblivion, there is no maximum level (such as limit cap of 25), and you level faster. The theoretical maximum is from 50-70 but you can go beyond that.

-Todd did not speak about whether or not the Enemies will level with you.

-A Gameplay trailer is not too far off.